The Last Bell

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The Last Bell

The Last Bell

A lo-fi horror game. Someone keeps calling about the old school.

Bellwether, October 1998

You're a patrol cop at the end of your shift. The old school on the hill has been sealed for four years, and someone has called it in three times tonight, using the same words each time.

You've never been up there. Another car has.

Everyone saw a piece of it.

Ask the Cashier, the Kid, the Woman and the Man, then put it together in your case file. Try it: pick two notes that go together.

    Pick a note to start.

    The back road is chained

    Someone in town knows where the bolt cutters are.

    The Cashier

    Works nights at Lamb's Market. Called it in twice and figures that's plenty.

    The Kid

    Thinks the old school is the best thing in town. Has seen a light moving around up there.

    What you do

    Ask around
    Four people in town. Each one knows a little.
    Write it down
    Put two notes together and you learn something new.
    Find a way in
    The school is sealed. You'll have to work out how.
    Get out
    Getting in was the easy part.

    The Woman

    Treats it as a noise complaint. Two nights of ringing, from a tower with no bell in it.

    The Man

    Knocks on doors nobody answers. Has seen lights upstairs and brings it up like it's the weather.

    Where it's at

    Chapter 1 is playable. The school is next. It's built in Unreal Engine 5.5 to look like a PS1 game on a worn VHS tape, and you can turn that down in settings.

    Development status
    Act 1, BellwetherPlayable
    Acts 2 to 4, the schoolDesigned
    Puzzles mapped17
    Release dateNot set

    End of the road

    Everyone on this road moved out in September. The school gets torn down in a few weeks.

    Sealed for four years. There's a light on upstairs.